saltmarsh-home:players:kas

Kas

Character Portrait
Race: Dragonborn
Class: Bard (Level 7)
Background: fisher
Alignment: Neutral Good
Level: 7
Player Name: [PLACEHOLDER]

πŸ“– Lore

Trait: I idolize a particular hero of the faith, and constantly refer to that person's deeds and example. / I see the divine hand in everything that happens.
Ideal: Respect. All peopleβ€”even those who are not nobleβ€”deserve to be treated with dignity. (Good)
Bond: I will someday get revenge on the corrupt temple hierarchy who branded me a heretic.
Flaw: I am quick to judge others and slow to forgive.


🧠 Ability Scores

ABILITY SCORES TABLE

Ability Score Modifier
Strength 14 +2
Dexterity 15 +2
Constitution 14 +2
Intelligence 12 +1
Wisdom 14 +2
Charisma 19 +4

βš”οΈ Combat Stats

COMBAT STATS TABLE

Stat Value
Armor Class 15 (Leather Armor + DEX + Shield)
Initiative +2
Speed 30 ft.
Hit Points (Max) 52
Current Hit Points 52
Hit Dice 7d8
Proficiency Bonus +3

βš”οΈ Skills

SKILLS TABLE (J) = Jack of All Trades, (P) = Proficient, (E) = Expertise

Skill Mod Prof. Skill Mod Prof.
Acrobatics (DEX) +3 [J] Persuasion (CHA) +10 [E]
Animal Handling (WIS) +5 [P] Religion (INT) +2 [J]
Arcana (INT) +2 [J] Sleight of Hand (DEX) +3 [J]
Athletics (STR) +5 [P] Stealth (DEX) +8 [E]
Deception (CHA) +7 [P] Survival (WIS) +3 [J]
History (INT) +2 [J] Saving Throws
Insight (WIS) +3 [J] Strength +2 [ ]
Intimidation (CHA) +5 [J] Dexterity +5 [X]
Investigation (INT) +4 [P] Constitution +2 [ ]
Medicine (WIS) +8 [E] Intelligence +1 [ ]
Nature (INT) +4 [P] Wisdom +2 [ ]
Perception (WIS) +3 [J] Charisma +7 [X]
Performance (CHA) +5 [J]

Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1)

Level Spell Name Prepared? Notes
Cantrips Dancing Lights Yes V, S, M (Concentration)
Vicious Mockery Yes V (1d4 Psychic)
Thunderclap Yes S
Minor Illusion Yes S, M
1st Cure Wounds Yes V, S
Comprehend Languages No V, S, M (Ritual)
Healing Word Yes V
Thunderwave No V, S
Charm Person Yes V, S
Dissonant Whispers Yes V
Faerie Fire Yes V (Concentration)
2nd Enhance Ability No V, S, M (Concentration)
Lesser Restoration No V, S
Pyrotechnics No V, S
Hold Person No V, S, M (Concentration)
Silence Yes V, S (Ritual, Concentration)
Suggestion Yes V, M (Concentration)
3rd Counterspell Yes S (Reaction)
Magic Circle No V, S, M
Dispel Magic Yes V, S
Hypnotic Pattern Yes S, M (Concentration)
Mass Healing Word No V
Motivational Speech No V (Concentration)

Name Attack Bonus Damage/Type Notes
Rapier +5 (DEX + PB) 1d8 + 2 Piercing Finesse.
Shortbow +5 (DEX + PB) 1d6 + 2 Piercing Range 80/320 ft.
Breath Weapon (Green) DC 13 CON 3d6 Poison Damage 15 ft. cone (Short Rest)
Bard Spell Save DC 15 Spell Attack +7 Spellcasting Ability: Charisma

Weapons & Armor:
* Rapier (Quantity: 1)
* Shortbow (Quantity: 1)
* Arrows (Quantity: 20)
* Leather Armor (Quantity: 1)
* Shield (Quantity: 1)
* Clothes, Costume (Quantity: 1)

Gear & Tools (Proficient Tools: Lute, Flute, Horn, Water Vehicles):
* Explorer's Pack (Quantity: 1)
* Backpack (Quantity: 1)
* Bed (Quantity: 1)
* Waterskin (Quantity: 1)
* Fishing Tackle (Quantity: 1)
* Lute (Quantity: 1)
* Candle (Quantity: 5)
* Rations (1 day) (Quantity: 5)
* Mess Kit (Quantity: 1)
* Rope, Hempen (50 feet) (Quantity: 1)
* Little Bag of Sand (Quantity: 1)

Currency:
* Gold Pieces (GP): 212
* Silver Pieces (SP): 1
* Electrum Pieces (EP): 1


🧾 Info

Proficiency Bonus: +3
Languages: Common, Draconic, Dwarvish
Damage Resistance: Poison (Draconic Ancestry)
Senses: Normal Vision
Feats/Features: Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Cutting Words, Additional Magical Secrets, Breath Weapon (Green)

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  • Last modified: 2025/12/29 20:41
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