saltmarsh-home:players:kas

Kas

Character Portrait \ Race: Dragonborn (Green) \ Class: Bard (Level 7) \ Background: fisher \ Alignment: Neutral Good \ Level: 7 \ Player Name: [PLACEHOLDER]

๐Ÿ“– Lore

Trait: I judge people by their actions, not their words. / Iโ€™m confident in my own abilities and do what I can to instill confidence in others.
Ideal: Respect. People deserve to be treated with dignity and respect. (Good)
Bond: My tools are symbols of my past life, and I carry them so that I will never forget my roots.
Flaw: I have a weakness for the vices of the city,


๐Ÿง  Ability Scores

ABILITY SCORES TABLE

Ability Score Modifier
Strength 14 +2
Dexterity 15 +2
Constitution 14 +2
Intelligence 12 +1
Wisdom 14 +2
Charisma 19 +4

โš”๏ธ Combat Stats

COMBAT STATS TABLE

Stat Value
Armor Class 15 (Leather Armor + DEX + Shield)
Initiative +2
Speed 30 ft.
Hit Points (Max) 52
Current Hit Points 52
Hit Dice 7d8 (Bard) + 1d8 (Rogue)
Proficiency Bonus +3

โš”๏ธ Skills

SKILLS TABLE: [P]=Proficient, [E]=Expertise, [J]=Jack of All Trades

Skill Mod Prof. Skill Mod Prof.
Acrobatics (DEX) +3 [J] Persuasion (CHA) +10 [E]
Animal Handling (WIS) +5 [P] Religion (INT) +2 [J]
Arcana (INT) +2 [J] Sleight of Hand (DEX) +3 [J]
Athletics (STR) +5 [P] Stealth (DEX) +8 [E]
Deception (CHA) +7 [P] Survival (WIS) +3 [J]
History (INT) +2 [J] Saving Throws
Insight (WIS) +3 [J] Strength +2 [ ]
Intimidation (CHA) +5 [J] Dexterity +5 [X]
Investigation (INT) +4 [P] Constitution +2 [ ]
Medicine (WIS) +8 [E] Intelligence +1 [ ]
Nature (INT) +4 [P] Wisdom +2 [ ]
Perception (WIS) +3 [J] Charisma +7 [X]
Performance (CHA) +5 [J]

Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1)

Level Spell Name Prepared? Notes
Cantrips Dancing Lights Yes V, S, M (Concentration)
Vicious Mockery Yes V (1d4 Psychic)
Thunderclap Yes S
Minor Illusion Yes S, M
1st Cure Wounds Yes V, S
Comprehend Languages No V, S, M (Ritual)
Healing Word Yes V
Thunderwave No V, S
Charm Person Yes V, S
Dissonant Whispers Yes V
Faerie Fire Yes V (Concentration)
2nd Enhance Ability No V, S, M (Concentration)
Lesser Restoration No V, S
Pyrotechnics No V, S
Hold Person No V, S, M (Concentration)
Silence Yes V, S (Ritual, Concentration)
Suggestion Yes V, M (Concentration)
3rd Counterspell Yes S (Reaction)
Magic Circle No V, S, M
Dispel Magic Yes V, S
Hypnotic Pattern Yes S, M (Concentration)
Mass Healing Word No V
Motivational Speech No V (Concentration)

Name Attack Bonus Damage/Type Notes
Rapier +5 (DEX + PB) 1d8 + 2 Piercing Finesse.
Shortbow +5 (DEX + PB) 1d6 + 2 Piercing Range 80/320 ft.
Handaxe +5 (STR + PB) 1d6 + 2 Slashing Thrown (20/60 ft), Light.
Dagger +5 (DEX + PB) 1d4 + 2 Piercing Finesse, Light, Thrown (20/60 ft).
Breath Weapon (Green) DC 13 CON 3d6 Poison Damage 15 ft. cone (Short Rest)
Bard Spell Save DC 15 Spell Attack +7 Spellcasting Ability: Charisma

Weapons & Armor:
* Rapier (Quantity: 1)
* Shortbow (Quantity: 1)
* Arrows (Quantity: 20)
* Dagger (Quantity: 2)
* Handaxe (Quantity: 1)
* Leather Armor (Equipped) (Quantity: 1)
* Studded Leather Armor (Quantity: 1)
* Shield (Equipped) (Quantity: 1)
* Revolver (Quantity: 1)

Gear & Tools (Proficient: Lute, Flute, Horn, Water Vehicles, Thieves' Tools):
* Explorer's Pack (Quantity: 1)
* Backpack (Quantity: 1)
* Bedroll (Quantity: 1)
* Waterskin (Quantity: 1)
* Fishing Tackle (Quantity: 1)
* Lute of laughter (Quantity: 1)
* Candle (Quantity: 5)
* Rations (1 day) (Quantity: 5)
* Mess Kit (Quantity: 1)
* Rope, Hempen (50 feet) (Quantity: 1)
* Little Bag of Sand (Quantity: 1)
* Clothes, Costume (Quantity: 2)

Currency:
* Gold Pieces (GP): 212
* Silver Pieces (SP): 1
* Electrum Pieces (EP): 1


๐Ÿงพ Info

Proficiency Bonus: +3
Languages: Common, Draconic, Dwarvish
Damage Resistance: Poison
Senses: Normal Vision
Feats/Features: Inspiring Leader, Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Expertise (Medicine, Persuasion, Stealth, Thieves' Tools), Cutting Words, Additional Magical Secrets, Sneak Attack (1d6), Thieves' Cant, Breath Weapon (Green)

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  • Last modified: 2025/12/29 20:41
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