====== Ni Giel ======
[[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]]
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**Race:** Small
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**Class:** Sorcerer 7 (Wild Magic Origin)
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**Background:** Criminal (Implied by Criminal Contact feature)
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**Alignment:** Lawful Chaotic
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**Level:** 7
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**Player Name:** [PLACEHOLDER]
==== ๐ Lore & History ====
**Trait:** The best way to get me to do something is to tell me I can't do it.
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**Ideal:** People. I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
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**Bond:** I'm guilty of a terrible crime. I hope I can redeem myself for it.
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**Flaw:** I turn tail and run when things look bad.
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**Criminal Contact:** You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.
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==== ๐ง Ability Scores & Combat ====
// ABILITY SCORES TABLE //
^ Ability ^ Score ^ Modifier ^
| Strength | 10 | +0 |
| Dexterity | 16 | +3 |
| Constitution | 20 | +5 |
| Intelligence | 13 | +1 |
| Wisdom | 13 | +1 |
| Charisma | 18 | +4 |
// COMBAT STATS TABLE //
^ Stat ^ Value ^
| Armor Class | 13 (Unarmored: 10 + Dex) |
| Initiative | +3 |
| Speed | 30 ft. (Assumed standard) |
| Hit Points (Max) | 56 |
| Current Hit Points | 51 |
| Hit Dice | 6d6 |
| Proficiency Bonus | +3 |
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==== โ๏ธ Skills ====
// SKILLS TABLE: [P]=Proficient //
^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^
| Acrobatics (DEX) | +3 | [ ] | Persuasion (CHA) | +7 | [P] |
| Animal Handling (WIS) | +1 | [ ] | Religion (INT) | +1 | [ ] |
| Arcana (INT) | +1 | [ ] | Sleight of Hand (DEX) | +6 | [P] |
| Athletics (STR) | +0 | [ ] | Stealth (DEX) | +3 | [ ] |
| Deception (CHA) | +7 | [P] | Survival (WIS) | +1 | [ ] |
| History (INT) | +1 | [ ] | **Saving Throws** | | |
| Insight (WIS) | +1 | [ ] | Strength | +0 | [ ] |
| Intimidation (CHA) | +7 | [P] | Dexterity | +3 | [ ] |
| Investigation (INT) | +1 | [ ] | Constitution | +8 | [X] |
| Medicine (WIS) | +1 | [ ] | Intelligence | +1 | [ ] |
| Nature (INT) | +1 | [ ] | Wisdom | +1 | [ ] |
| Perception (WIS) | +4 | [P] | Charisma | +7 | [X] |
| Performance (CHA) | +4 | [ ] | | | |
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==== ๐ Spells & Class Features (Sorcerer) ====
**Spellcasting Ability:** Charisma \\
**Spell Save DC:** 15 \\
**Spell Attack Bonus:** +7 \\
**Sorcery Points:** 6 (Level 6) \\
**Total Spell Slots:** 1st (4), 2nd (3), 3rd (3), 4th (1)
* **Wild Magic Surge** (Sorcerous Origin Feature)
* **Unlucky** (Primary Resource - 2/3 uses)
==== ๐ฏ Attacks & Spellcasting ====
^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
| **Rapier** | +6 (DEX + PB) | 1d8 + 3 Slashing | Melee, Finesse. |
| **Thunder Step** | DC 15 CON Save | 3d10 Thunder | 3rd-level spell, Teleportation. |
| **Warhammer** | +3 (STR + PB) | 1d8 Bludgeoning (Versatile 1d10) | Melee (listed in inventory). |
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==== ๐ Inventory & Equipment (Key Items) ====
**Weapons & Armor:** \\
* Rapier (Equipped)
* Warhammer
**Consumables:** \\
* Potions of Healing
**Currency:** \\
* **Gold Pieces (GP):** 229
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==== ๐งพ Additional Info ====
**Proficiency Bonus:** +3 \\
**Languages:** Celestial, Common, Goblin, Other \\
**Senses:** Darkvision 60 ft. (from token settings) \\
**Size:** \\