====== Ni Giel ====== [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] \\ **Race:** Small \\ **Class:** Sorcerer 7 (Wild Magic Origin) \\ **Background:** Criminal (Implied by Criminal Contact feature) \\ **Alignment:** Lawful Chaotic \\ **Level:** 7 \\ **Player Name:** [PLACEHOLDER] ==== ๐Ÿ“– Lore & History ==== **Trait:** The best way to get me to do something is to tell me I can't do it. \\ **Ideal:** People. I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) \\ **Bond:** I'm guilty of a terrible crime. I hope I can redeem myself for it. \\ **Flaw:** I turn tail and run when things look bad. \\ **Criminal Contact:** You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. --- ==== ๐Ÿง  Ability Scores & Combat ==== // ABILITY SCORES TABLE // ^ Ability ^ Score ^ Modifier ^ | Strength | 10 | +0 | | Dexterity | 16 | +3 | | Constitution | 20 | +5 | | Intelligence | 13 | +1 | | Wisdom | 13 | +1 | | Charisma | 18 | +4 | // COMBAT STATS TABLE // ^ Stat ^ Value ^ | Armor Class | 13 (Unarmored: 10 + Dex) | | Initiative | +3 | | Speed | 30 ft. (Assumed standard) | | Hit Points (Max) | 56 | | Current Hit Points | 51 | | Hit Dice | 6d6 | | Proficiency Bonus | +3 | --- ==== โš”๏ธ Skills ==== // SKILLS TABLE: [P]=Proficient // ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ | Acrobatics (DEX) | +3 | [ ] | Persuasion (CHA) | +7 | [P] | | Animal Handling (WIS) | +1 | [ ] | Religion (INT) | +1 | [ ] | | Arcana (INT) | +1 | [ ] | Sleight of Hand (DEX) | +6 | [P] | | Athletics (STR) | +0 | [ ] | Stealth (DEX) | +3 | [ ] | | Deception (CHA) | +7 | [P] | Survival (WIS) | +1 | [ ] | | History (INT) | +1 | [ ] | **Saving Throws** | | | | Insight (WIS) | +1 | [ ] | Strength | +0 | [ ] | | Intimidation (CHA) | +7 | [P] | Dexterity | +3 | [ ] | | Investigation (INT) | +1 | [ ] | Constitution | +8 | [X] | | Medicine (WIS) | +1 | [ ] | Intelligence | +1 | [ ] | | Nature (INT) | +1 | [ ] | Wisdom | +1 | [ ] | | Perception (WIS) | +4 | [P] | Charisma | +7 | [X] | | Performance (CHA) | +4 | [ ] | | | | --- ==== ๐Ÿ“š Spells & Class Features (Sorcerer) ==== **Spellcasting Ability:** Charisma \\ **Spell Save DC:** 15 \\ **Spell Attack Bonus:** +7 \\ **Sorcery Points:** 6 (Level 6) \\ **Total Spell Slots:** 1st (4), 2nd (3), 3rd (3), 4th (1) * **Wild Magic Surge** (Sorcerous Origin Feature) * **Unlucky** (Primary Resource - 2/3 uses) ==== ๐ŸŽฏ Attacks & Spellcasting ==== ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ | **Rapier** | +6 (DEX + PB) | 1d8 + 3 Slashing | Melee, Finesse. | | **Thunder Step** | DC 15 CON Save | 3d10 Thunder | 3rd-level spell, Teleportation. | | **Warhammer** | +3 (STR + PB) | 1d8 Bludgeoning (Versatile 1d10) | Melee (listed in inventory). | --- ==== ๐ŸŽ’ Inventory & Equipment (Key Items) ==== **Weapons & Armor:** \\ * Rapier (Equipped) * Warhammer **Consumables:** \\ * Potions of Healing **Currency:** \\ * **Gold Pieces (GP):** 229 --- ==== ๐Ÿงพ Additional Info ==== **Proficiency Bonus:** +3 \\ **Languages:** Celestial, Common, Goblin, Other \\ **Senses:** Darkvision 60 ft. (from token settings) \\ **Size:** \\