====== Kas ====== [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] \ **Race:** Dragonborn (Green) \ **Class:** Bard (Level 7) \ **Background:** fisher \ **Alignment:** Neutral Good \ **Level:** 7 \ **Player Name:** [PLACEHOLDER] ==== ๐Ÿ“– Lore & History ==== **Trait:** I judge people by their actions, not their words. / Iโ€™m confident in my own abilities and do what I can to instill confidence in others. \\ **Ideal:** Respect. People deserve to be treated with dignity and respect. (Good) \\ **Bond:** My tools are symbols of my past life, and I carry them so that I will never forget my roots. \\ **Flaw:** I have a weakness for the vices of the city, \\ --- ==== ๐Ÿง  Ability Scores & Combat ==== // ABILITY SCORES TABLE // ^ Ability ^ Score ^ Modifier ^ | Strength | 14 | +2 | | Dexterity | 15 | +2 | | Constitution | 14 | +2 | | Intelligence | 12 | +1 | | Wisdom | 14 | +2 | | Charisma | 19 | +4 | // COMBAT STATS TABLE // ^ Stat ^ Value ^ | Armor Class | 15 (Leather Armor + DEX + Shield) | | Initiative | +2 | | Speed | 30 ft. | | Hit Points (Max) | 52 | | Current Hit Points | 52 | | Hit Dice | 7d8 (Bard) + 1d8 (Rogue) | | Proficiency Bonus | +3 | --- ==== โš”๏ธ Skills ==== // SKILLS TABLE: [P]=Proficient, [E]=Expertise, [J]=Jack of All Trades // ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ | Acrobatics (DEX) | +3 | [J] | Persuasion (CHA) | +10 | [E] | | Animal Handling (WIS) | +5 | [P] | Religion (INT) | +2 | [J] | | Arcana (INT) | +2 | [J] | Sleight of Hand (DEX) | +3 | [J] | | Athletics (STR) | +5 | [P] | Stealth (DEX) | +8 | [E] | | Deception (CHA) | +7 | [P] | Survival (WIS) | +3 | [J] | | History (INT) | +2 | [J] | **Saving Throws** | | | | Insight (WIS) | +3 | [J] | Strength | +2 | [ ] | | Intimidation (CHA) | +5 | [J] | Dexterity | +5 | [X] | | Investigation (INT) | +4 | [P] | Constitution | +2 | [ ] | | Medicine (WIS) | +8 | [E] | Intelligence | +1 | [ ] | | Nature (INT) | +4 | [P] | Wisdom | +2 | [ ] | | Perception (WIS) | +3 | [J] | Charisma | +7 | [X] | | Performance (CHA) | +5 | [J] | | | | --- ==== ๐Ÿ“š All Spells (Bard) ==== // Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1) // ^ Level ^ Spell Name ^ Prepared? ^ Notes ^ | **Cantrips** | Dancing Lights | Yes | V, S, M (Concentration) | | | Vicious Mockery | Yes | V (1d4 Psychic) | | | Thunderclap | Yes | S | | | Minor Illusion | Yes | S, M | | **1st** | Cure Wounds | Yes | V, S | | | Comprehend Languages | No | V, S, M (Ritual) | | | Healing Word | Yes | V | | | Thunderwave | No | V, S | | | Charm Person | Yes | V, S | | | Dissonant Whispers | Yes | V | | | Faerie Fire | Yes | V (Concentration) | | **2nd** | Enhance Ability | No | V, S, M (Concentration) | | | Lesser Restoration | No | V, S | | | Pyrotechnics | No | V, S | | | Hold Person | No | V, S, M (Concentration) | | | Silence | Yes | V, S (Ritual, Concentration) | | | Suggestion | Yes | V, M (Concentration) | | **3rd** | Counterspell | Yes | S (Reaction) | | | Magic Circle | No | V, S, M | | | Dispel Magic | Yes | V, S | | | Hypnotic Pattern | Yes | S, M (Concentration) | | | Mass Healing Word | No | V | | | Motivational Speech | No | V (Concentration) | --- ==== ๐ŸŽฏ Attacks & Spellcasting ==== ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ | **Rapier** | +5 (DEX + PB) | 1d8 + 2 Piercing | Finesse. | | **Shortbow** | +5 (DEX + PB) | 1d6 + 2 Piercing | Range 80/320 ft. | | **Handaxe** | +5 (STR + PB) | 1d6 + 2 Slashing | Thrown (20/60 ft), Light. | | **Dagger** | +5 (DEX + PB) | 1d4 + 2 Piercing | Finesse, Light, Thrown (20/60 ft). | | **Breath Weapon (Green)** | DC 13 CON | 3d6 Poison Damage | 15 ft. cone (Short Rest) | | **Bard Spell Save DC** | 15 | Spell Attack +7 | Spellcasting Ability: Charisma | --- ==== ๐ŸŽ’ Inventory & Equipment (All Items) ==== **Weapons & Armor:** \\ * Rapier (Quantity: 1) \\ * Shortbow (Quantity: 1) \\ * Arrows (Quantity: 20) \\ * Dagger (Quantity: 2) \\ * Handaxe (Quantity: 1) \\ * Leather Armor (Equipped) (Quantity: 1) \\ * Studded Leather Armor (Quantity: 1) \\ * Shield (Equipped) (Quantity: 1) \\ * Revolver (Quantity: 1) \\ **Gear & Tools (Proficient: Lute, Flute, Horn, Water Vehicles, Thieves' Tools):** \\ * Explorer's Pack (Quantity: 1) \\ * Backpack (Quantity: 1) \\ * Bedroll (Quantity: 1) \\ * Waterskin (Quantity: 1) \\ * Fishing Tackle (Quantity: 1) \\ * Lute of laughter (Quantity: 1) \\ * Candle (Quantity: 5) \\ * Rations (1 day) (Quantity: 5) \\ * Mess Kit (Quantity: 1) \\ * Rope, Hempen (50 feet) (Quantity: 1) \\ * Little Bag of Sand (Quantity: 1) \\ * Clothes, Costume (Quantity: 2) \\ **Currency:** \\ * **Gold Pieces (GP):** 212 \\ * **Silver Pieces (SP):** 1 \\ * **Electrum Pieces (EP):** 1 \\ --- ==== ๐Ÿงพ Additional Info ==== **Proficiency Bonus:** +3\\ **Languages:** Common, Draconic, Dwarvish \\ **Damage Resistance:** Poison \\ **Senses:** Normal Vision \\ **Feats/Features:** Inspiring Leader, Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Expertise (Medicine, Persuasion, Stealth, Thieves' Tools), Cutting Words, Additional Magical Secrets, Sneak Attack (1d6), Thieves' Cant, Breath Weapon (Green) \\