====== Kas ======
[[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]]
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**Race:** Dragonborn (Green)
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**Class:** Bard (Level 7)
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**Background:** fisher
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**Alignment:** Neutral Good
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**Level:** 7
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**Player Name:** [PLACEHOLDER]
==== ๐ Lore & History ====
**Trait:** I judge people by their actions, not their words. / Iโm confident in my own abilities and do what I can to instill confidence in others. \\
**Ideal:** Respect. People deserve to be treated with dignity and respect. (Good) \\
**Bond:** My tools are symbols of my past life, and I carry them so that I will never forget my roots. \\
**Flaw:** I have a weakness for the vices of the city, \\
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==== ๐ง Ability Scores & Combat ====
// ABILITY SCORES TABLE //
^ Ability ^ Score ^ Modifier ^
| Strength | 14 | +2 |
| Dexterity | 15 | +2 |
| Constitution | 14 | +2 |
| Intelligence | 12 | +1 |
| Wisdom | 14 | +2 |
| Charisma | 19 | +4 |
// COMBAT STATS TABLE //
^ Stat ^ Value ^
| Armor Class | 15 (Leather Armor + DEX + Shield) |
| Initiative | +2 |
| Speed | 30 ft. |
| Hit Points (Max) | 52 |
| Current Hit Points | 52 |
| Hit Dice | 7d8 (Bard) + 1d8 (Rogue) |
| Proficiency Bonus | +3 |
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==== โ๏ธ Skills ====
// SKILLS TABLE: [P]=Proficient, [E]=Expertise, [J]=Jack of All Trades //
^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^
| Acrobatics (DEX) | +3 | [J] | Persuasion (CHA) | +10 | [E] |
| Animal Handling (WIS) | +5 | [P] | Religion (INT) | +2 | [J] |
| Arcana (INT) | +2 | [J] | Sleight of Hand (DEX) | +3 | [J] |
| Athletics (STR) | +5 | [P] | Stealth (DEX) | +8 | [E] |
| Deception (CHA) | +7 | [P] | Survival (WIS) | +3 | [J] |
| History (INT) | +2 | [J] | **Saving Throws** | | |
| Insight (WIS) | +3 | [J] | Strength | +2 | [ ] |
| Intimidation (CHA) | +5 | [J] | Dexterity | +5 | [X] |
| Investigation (INT) | +4 | [P] | Constitution | +2 | [ ] |
| Medicine (WIS) | +8 | [E] | Intelligence | +1 | [ ] |
| Nature (INT) | +4 | [P] | Wisdom | +2 | [ ] |
| Perception (WIS) | +3 | [J] | Charisma | +7 | [X] |
| Performance (CHA) | +5 | [J] | | | |
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==== ๐ All Spells (Bard) ====
// Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1) //
^ Level ^ Spell Name ^ Prepared? ^ Notes ^
| **Cantrips** | Dancing Lights | Yes | V, S, M (Concentration) |
| | Vicious Mockery | Yes | V (1d4 Psychic) |
| | Thunderclap | Yes | S |
| | Minor Illusion | Yes | S, M |
| **1st** | Cure Wounds | Yes | V, S |
| | Comprehend Languages | No | V, S, M (Ritual) |
| | Healing Word | Yes | V |
| | Thunderwave | No | V, S |
| | Charm Person | Yes | V, S |
| | Dissonant Whispers | Yes | V |
| | Faerie Fire | Yes | V (Concentration) |
| **2nd** | Enhance Ability | No | V, S, M (Concentration) |
| | Lesser Restoration | No | V, S |
| | Pyrotechnics | No | V, S |
| | Hold Person | No | V, S, M (Concentration) |
| | Silence | Yes | V, S (Ritual, Concentration) |
| | Suggestion | Yes | V, M (Concentration) |
| **3rd** | Counterspell | Yes | S (Reaction) |
| | Magic Circle | No | V, S, M |
| | Dispel Magic | Yes | V, S |
| | Hypnotic Pattern | Yes | S, M (Concentration) |
| | Mass Healing Word | No | V |
| | Motivational Speech | No | V (Concentration) |
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==== ๐ฏ Attacks & Spellcasting ====
^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
| **Rapier** | +5 (DEX + PB) | 1d8 + 2 Piercing | Finesse. |
| **Shortbow** | +5 (DEX + PB) | 1d6 + 2 Piercing | Range 80/320 ft. |
| **Handaxe** | +5 (STR + PB) | 1d6 + 2 Slashing | Thrown (20/60 ft), Light. |
| **Dagger** | +5 (DEX + PB) | 1d4 + 2 Piercing | Finesse, Light, Thrown (20/60 ft). |
| **Breath Weapon (Green)** | DC 13 CON | 3d6 Poison Damage | 15 ft. cone (Short Rest) |
| **Bard Spell Save DC** | 15 | Spell Attack +7 | Spellcasting Ability: Charisma |
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==== ๐ Inventory & Equipment (All Items) ====
**Weapons & Armor:** \\
* Rapier (Quantity: 1) \\
* Shortbow (Quantity: 1) \\
* Arrows (Quantity: 20) \\
* Dagger (Quantity: 2) \\
* Handaxe (Quantity: 1) \\
* Leather Armor (Equipped) (Quantity: 1) \\
* Studded Leather Armor (Quantity: 1) \\
* Shield (Equipped) (Quantity: 1) \\
* Revolver (Quantity: 1) \\
**Gear & Tools (Proficient: Lute, Flute, Horn, Water Vehicles, Thieves' Tools):** \\
* Explorer's Pack (Quantity: 1) \\
* Backpack (Quantity: 1) \\
* Bedroll (Quantity: 1) \\
* Waterskin (Quantity: 1) \\
* Fishing Tackle (Quantity: 1) \\
* Lute of laughter (Quantity: 1) \\
* Candle (Quantity: 5) \\
* Rations (1 day) (Quantity: 5) \\
* Mess Kit (Quantity: 1) \\
* Rope, Hempen (50 feet) (Quantity: 1) \\
* Little Bag of Sand (Quantity: 1) \\
* Clothes, Costume (Quantity: 2) \\
**Currency:** \\
* **Gold Pieces (GP):** 212 \\
* **Silver Pieces (SP):** 1 \\
* **Electrum Pieces (EP):** 1 \\
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==== ๐งพ Additional Info ====
**Proficiency Bonus:** +3\\
**Languages:** Common, Draconic, Dwarvish \\
**Damage Resistance:** Poison \\
**Senses:** Normal Vision \\
**Feats/Features:** Inspiring Leader, Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Expertise (Medicine, Persuasion, Stealth, Thieves' Tools), Cutting Words, Additional Magical Secrets, Sneak Attack (1d6), Thieves' Cant, Breath Weapon (Green) \\