Derrek Medic Cleric

Character Portrait \ Race: Mountain Dwarf \ Class: Cleric (Level 7) \ Background: Acolyte (Exiled) \ Alignment: Lawful Good \ Level: 7 \ Player Name: [PLACEHOLDER]

📖 Lore & History

Trait: Nothing can shake my optimistic attitude. / I see omens in every event and action. The gods try to speak to us, we just need to listen.
Ideal: Charity. I always try to help those in need, no matter what the personal cost. (Good)
Bond: I owe my life to the priest who took me in when my parents died.
Flaw: I am inflexible in my thinking.

🧠 Ability Scores & Combat

ABILITY SCORES TABLE

Ability	Score	Modifier
Strength	16	+3
Dexterity	8	-1
Constitution	15	+2
Intelligence	12	+1
Wisdom	15	+2
Charisma	10	+0

COMBAT STATS TABLE

Stat	Value
Armor Class	16 (Assumed Armor Override)
Initiative	-1
Speed	25 ft.
Hit Points (Max)	55
Current Hit Points	55
Hit Dice	7d8
Proficiency Bonus	+3

⚔️ Skills

SKILLS TABLE

Skill	Mod	Prof.	Skill	Mod	Prof.
Acrobatics (DEX)	-1	[ ]	Persuasion (CHA)	+0	[ ]
Animal Handling (WIS)	+2	[ ]	Religion (INT)	+4	[X]
Arcana (INT)	+1	[ ]	Sleight of Hand (DEX)	-1	[ ]
Athletics (STR)	+3	[ ]	Stealth (DEX)	-1	[ ]
Deception (CHA)	+0	[ ]	Survival (WIS)	+5	[X]
History (INT)	+1	[ ]	Saving Throws
Insight (WIS)	+5	[X]	Strength	+3	[ ]
Intimidation (CHA)	+0	[ ]	Dexterity	-1	[ ]
Investigation (INT)	+1	[ ]	Constitution	+5	[X]
Medicine (WIS)	+5	[X]	Intelligence	+1	[ ]
Nature (INT)	+1	[ ]	Wisdom	+2	[ ]
Perception (WIS)	+2	[ ]	Charisma	+3	[X]
Performance (CHA)	+0	[ ]

📚 All Spells (Cleric)

Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1)

Level	Spell Name	Prepared?	Notes
Cantrips	Guidance	Yes	V, S (Concentration)
Resistance	No	V, S, M (Concentration)
Toll the Dead	Yes	V, S (1d8/1d12 Necrotic)
1st	Bane	No	V, S, M (Concentration)
Bless	No	V, S, M (Concentration)
Command	No	V
Create or Destroy Water	No	V, S, M
Cure Wounds	Yes	V, S
Detect Magic	No	V, S (Ritual, Concentration)
Healing Word	No	V
Protection from Evil and Good	No	V, S, M (Concentration)
Sanctuary	No	V, S, M
2nd	Aid	No	V, S, M
Lesser Restoration	Yes	V, S
Prayer of Healing	No	V
Spiritual Weapon	No	V, S
3rd	Spirit Guardians	Yes	V, S, M (Concentration, Radiant/Necrotic)
4th	Freedom of Movement	No	V, S, M

🎯 Attacks & Spellcasting

Name	Attack Bonus	Damage/Type	Notes
Warhammer	+6 (STR + PB)	1d8 + 3 Bludgeoning	Uses Strength. Proficient (Mountain Dwarf).
Dagger (Melee)	+6 (STR + PB)	1d4 + 3 Piercing	Finesse, Light. Uses Strength for best result.
Cleric Spell Save DC	13	Spell Attack +5	Spellcasting Ability: Wisdom (WIS Mod + PB)

🎒 Inventory & Equipment (All Items)

Weapons & Armor:
* Warhammer (Quantity: 1)
* Dagger (Quantity: 1)
* Sickle (Quantity: 1)
* Ring of Derrek (Equipped)
* Boots of foggy jump
* Potion of Healing (Quantity: 2)

Gear & Tools:
* Backpack (Quantity: 1)
* Climber's Kit (Quantity: 1)
* Thieves' Tools (Quantity: 1)
* Waterskin (Quantity: 1)
* giant croc belly hide (Loot)

Currency:
* Gold Pieces (GP): 930
* Silver Pieces (SP): 0
* Copper Pieces (CP): 0

🧾 Additional Info

Proficiency Bonus: +3
Languages: Common, Dwarvish, Elvish, Halfling
Damage Resistance: Poison
Senses: Darkvision 60 ft.
Feats/Features: Healer, Channel Divinity (1 use/short or long rest), Harness Divine Power (1 use/long rest)