Show pageOld revisionsBacklinksAdd to bookExport to PDFODT exportBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Ash Denholm ====== <wrap float-right width="300px" class="infobox" type="round" title="πΌοΈ Character Overview"> [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] \\ **Race:** Wood Elf \\ **Class:** Rogue (Level 7) \\ **Background:** Criminal / Spy \\ **Alignment:** True Neutral \\ **Level:** 7 \\ **Player Name:** Ben Clifford </wrap> ==== π Lore & History ==== <panel type="warning" title="π Lore"> **Trait:** I donβt pay attention to the risks in a situation. Never tell me the odds. / I blow up at the slightest insult. \\ **Ideal:** Greed. I will do whatever it takes to become wealthy. (Evil) \\ **Bond:** I will become the greatest thief that ever lived. \\ **Flaw:** When faced with a choice between money and my friends, I usually choose the money. \\ </panel> --- ==== π§ Ability Scores & Combat ==== <panel type="default" title="π§ Ability Scores"> // ABILITY SCORES TABLE // ^ Ability ^ Score ^ Modifier ^ | Strength | 10 | +0 | | Dexterity | 19 | +4 | | Constitution | 14 | +2 | | Intelligence | 9 | -1 | | Wisdom | 12 | +1 | | Charisma | 17 | +3 | </panel> <panel type="default" title="βοΈ Combat Stats"> // COMBAT STATS TABLE // ^ Stat ^ Value ^ | Armor Class | 17 (Studded Leather + DEX + Cloak) | | Initiative | +4 | | Speed | 35 ft. | | Hit Points (Max) | 46 | | Current Hit Points | 46 | | Hit Dice | 7d8 | | Proficiency Bonus | +3 | </panel> --- ==== βοΈ Skills ==== <panel type="default" title="βοΈ Skills"> // SKILLS TABLE (P) = Proficient, (E) = Expertise // ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ | Acrobatics (DEX) | +4 | [ ] | Persuasion (CHA) | +6 | [P] | | Animal Handling (WIS) | +1 | [ ] | Religion (INT) | -1 | [ ] | | Arcana (INT) | -1 | [ ] | Sleight of Hand (DEX) | +10 | [E] | | Athletics (STR) | +3 | [P] | Stealth (DEX) | +10 | [E] | | Deception (CHA) | +6 | [P] | Survival (WIS) | +1 | [ ] | | History (INT) | -1 | [ ] | **Saving Throws** | | | | Insight (WIS) | +1 | [ ] | Strength | +1 | [ ] | | Intimidation (CHA) | +9 | [E] | Dexterity | +8 | [X] | | Investigation (INT) | -1 | [ ] | Constitution | +3 | [ ] | | Medicine (WIS) | +1 | [ ] | Intelligence | +3 | [X] | | Nature (INT) | -1 | [ ] | Wisdom | +2 | [ ] | | Perception (WIS) | +4 | [P] | Charisma | +4 | [ ] | | Performance (CHA) | +6 | [P] | | | | </panel> --- ==== π All Spells (from Wood Elf Magic Feat) ==== // Spellcasting Ability: Wisdom (DC 12, Attack +4) // ^ Level ^ Spell Name ^ Prepared? ^ Notes ^ | **Cantrip** | Primal Savagery | Yes | Melee Spell Attack (2d10 Acid) | | **1st** | Longstrider | 1/LR | +10 ft. speed (1 hour) | | **2nd** | Pass without Trace | 1/LR | +10 to Stealth (Concentration, 1 hour) | --- ==== π― Attacks & Spellcasting ==== ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ | **Dagger (Melee/Ranged)** | +7 (DEX + PB) | 1d4 + 4 Piercing | Finesse, Light, Thrown (20/60 ft) | | **Shortsword (Melee)** | +7 (DEX + PB) | 1d6 + 4 Piercing | Finesse, Light | | **Shortbow (Ranged)** | +7 (DEX + PB) | 1d6 + 4 Piercing | Range 80/320 ft. | | **Primal Savagery** | +4 (WIS + PB) | 2d10 Acid | Melee Spell Attack (from Feat) | | **Unarmed Strike** | +3 (STR + PB) | 1 + 0 Bludgeoning | Uses Strength | --- ==== π Inventory & Equipment (All Items) ==== <panel type="success" title="π Inventory & Equipment"> **Weapons & Armor:** \\ * Dagger (Quantity: 6) \\ * Shortsword (Quantity: 1) \\ * Throwing Knife (Quantity: 12) \\ * Shortbow (Quantity: 1) \\ * Studded Leather Armor (Equipped) \\ * Cloak of Protection (Equipped, +1 AC/Saves) \\ * Potion of Healing (Quantity: 3) \\ **Gear & Tools (Proficient: Thieves' Tools (E), Dice Set, Disguise Kit):** \\ * Backpack (Quantity: 1) \\ * Clothes, Common (Quantity: 1) \\ * Crowbar (Quantity: 2) \\ * Thieves' Tools (Quantity: 1) \\ * Ball Bearings (bag of 1,000) (Quantity: 1) \\ * Bell (Quantity: 1) \\ * Candle (Quantity: 5) \\ * Hammer (Quantity: 1) \\ * Lantern, Hooded (Quantity: 1) \\ * Oil (flask) (Quantity: 2) \\ * Piton (Quantity: 10) \\ * Rations (1 day) (Quantity: 5) \\ * Rope, Hempen (50 feet) (Quantity: 1) \\ * Tinderbox (Quantity: 1) \\ * Waterskin (Quantity: 1) \\ * String (10ft) \\ * silver mirror (Quantity: 1) \\ * Spell Scroll: Light (Quantity: 1) \\ * Spell Scroll: Bless (Quantity: 1) \\ * vial of rare ink (Quantity: 2) \\ * Ruby (Quantity: 2) \\ **Currency:** \\ * **Gold Pieces (GP):** 1,870 \\ * **Silver Pieces (SP):** 30 \\ * **Copper Pieces (CP):** 0 \\ </panel> --- ==== π§Ύ Additional Info ==== <panel type="info" title="π§Ύ Info"> **Proficiency Bonus:** +3 \\ **Languages:** Common, Elvish, Thieves' Cant \\ **Condition Immunities:** Sleep (from Fey Ancestry) \\ **Senses:** Darkvision 60 ft. \\ **Feats/Features:** Lucky, Wood Elf Magic, Sneak Attack (4d6), Thieves' Cant, Cunning Action, Uncanny Dodge, Evasion, Whispers of the Dead, Wails from the Grave (3 uses/LR), Keen Senses, Fey Ancestry, Trance, Elf Weapon Training, Fleet of Foot, Mask of the Wild \\ </panel> saltmarsh-home/players/ash.txt Last modified: 2025/12/29 20:41by 127.0.0.1