saltmarsh-home:players:nigiel

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saltmarsh-home:players:nigiel [2025/10/25 18:32] liamsaltmarsh-home:players:nigiel [2025/12/29 20:41] (current) – external edit 127.0.0.1
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-===== Ni'gel =====+====== Ni Giel ======
  
-<grid> +<wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> 
- <col sm="6"+[[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] 
- <panel type="warning" title="📖 Lore"> +\\ 
- <!-- Add lore content here --> +**Race:** Small 
- </panel> +\\ 
- </col>+**Class:** Sorcerer 7 (Wild Magic Origin) 
 +\\ 
 +**Background:** Criminal (Implied by Criminal Contact feature) 
 +\\ 
 +**Alignment:** Lawful Chaotic 
 +\\ 
 +**Level:** 7 
 +\\ 
 +**Player Name:** [PLACEHOLDER] 
 +</wrap>
  
- <col sm="6"> +==== 📖 Lore & History ==== 
- <panel type="info" title="🖼️ Character Overview"> +<panel type="warning" title="📖 Lore"> 
- {{:saltmarsh-home:players:screenshot_2025-10-24_170520.png?direct&300|Nigiel Portrait}}+**Trait:** The best way to get me to do something is to tell me I can't do it. 
 +\\ 
 +**Ideal:** People. I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) 
 +\\ 
 +**Bond:** I'm guilty of a terrible crime. I hope I can redeem myself for it. 
 +\\ 
 +**Flaw:** I turn tail and run when things look bad. 
 +\\ 
 +**Criminal Contact:** You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. 
 +</panel> 
 + 
 +---
  
-**Race:**  \\   +==== 🧠 Ability Scores & Combat ====
-**Class:**  \\   +
-**Background:**  \\   +
-**Alignment:**  \\   +
-**Level:**  \\   +
- </panel> +
- </col> +
-</grid> +
-<grid> +
-<col sm="6">+
 <panel type="default" title="🧠 Ability Scores"> <panel type="default" title="🧠 Ability Scores">
 +// ABILITY SCORES TABLE //
 ^ Ability ^ Score ^ Modifier ^ ^ Ability ^ Score ^ Modifier ^
-| Strength       +| Strength | 10 +0 
-| Dexterity      +| Dexterity | 16 +3 
-| Constitution |   +| Constitution | 20 +5 
-| Intelligence |   +| Intelligence | 13 +1 
-| Wisdom         +| Wisdom | 13 +1 
-| Charisma        |+| Charisma | 18 +4 |
 </panel> </panel>
-</col> +
-<col sm="6">+
 <panel type="default" title="⚔️ Combat Stats"> <panel type="default" title="⚔️ Combat Stats">
 +// COMBAT STATS TABLE //
 ^ Stat ^ Value ^ ^ Stat ^ Value ^
-| Armor Class               +| Armor Class | 13 (Unarmored: 10 + Dex) 
-| Initiative                +| Initiative | +3 
-| Speed                  +| Speed | 30 ft. (Assumed standard) 
-| Hit Points           +| Hit Points (Max) 56 | 
-| Hit Dice                +| Current Hit Points | 51 
-| Proficiency Bonus         |+| Hit Dice | 6d6 
 +| Proficiency Bonus | +3 |
 </panel> </panel>
-</col> 
-</grid> 
  
-<panel type="primary" title="🎯 Attacks & Spellcasting"> +--- 
-Name Attack Bonus Damage/Type + 
-Longbow    | +7 | 1d8+4 piercing +==== ⚔️ Skills ==== 
-Shortsword | +1d6+2 slashing |+<panel type="default" title="⚔️ Skills"> 
 +// SKILLS TABLE: [P]=Proficient // 
 +Skill Mod Prof. ^ Skill ^ Mod ^ Prof. 
 +Acrobatics (DEX) | +3 | [ ] | Persuasion (CHA) | +7 | [P] | 
 +| Animal Handling (WIS) | +1 | [ ] | Religion (INT) | +1 | [ ] 
 +Arcana (INT) | +1 | [ ] | Sleight of Hand (DEX) | +6 | [P] | 
 +| Athletics (STR) | +0 | [ ] | Stealth (DEX) | +3 | [ ] | 
 +| Deception (CHA) | +7 | [P] | Survival (WIS) | +1 | [ ] | 
 +| History (INT) | +1 | [ ] | **Saving Throws** | | | 
 +| Insight (WIS) | +1 | [ ] | Strength | +0 | [ ] | 
 +| Intimidation (CHA) | +7 | [P] | Dexterity | +3 | [ ] | 
 +| Investigation (INT) | +1 | [ ] | Constitution | +8 | [X] | 
 +| Medicine (WIS) | +1 | [ ] | Intelligence | +1 | [ ] | 
 +| Nature (INT) | +1 | [ ] | Wisdom | +1 | [ ] | 
 +| Perception (WIS) | +4 | [P] | Charisma | +7 | [X] | 
 +| Performance (CHA) | +4 | [ ] | | | |
 </panel> </panel>
  
-<panel type="success" title="🎒 Equipment"> +--- 
-- Explorer’s Pack  \\   + 
-- Longbow (20 arrows) \\   +==== 📚 Spells & Class Features (Sorcerer) ==== 
-- Shortsword  \\   +<panel type="info" title="📚 Sorcerer Spellcasting"> 
-- Leather Armor \\   +**Spellcasting Ability:** Charisma \\ 
-- TrinketFeather from a griffon \\+**Spell Save DC:** 15 \\ 
 +**Spell Attack Bonus:** +7 \\ 
 +**Sorcery Points:** 6 (Level 6) \\ 
 +**Total Spell Slots:** 1st (4), 2nd (3), 3rd (3), 4th (1)
 </panel> </panel>
 +<panel type="info" title="⭐ Class/Racial Features">
 +* **Wild Magic Surge** (Sorcerous Origin Feature)
 +* **Unlucky** (Primary Resource - 2/3 uses)
 +</panel>
 +
 +==== 🎯 Attacks & Spellcasting ====
 +^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
 +| **Rapier** | +6 (DEX + PB) | 1d8 + 3 Slashing | Melee, Finesse. |
 +| **Thunder Step** | DC 15 CON Save | 3d10 Thunder | 3rd-level spell, Teleportation. |
 +| **Warhammer** | +3 (STR + PB) | 1d8 Bludgeoning (Versatile 1d10) | Melee (listed in inventory). |
 +
 +---
 +
 +==== 🎒 Inventory & Equipment (Key Items) ====
 +<panel type="success" title="🎒 Inventory & Equipment">
 +**Weapons & Armor:** \\
 +* Rapier (Equipped)
 +* Warhammer
 +
 +**Consumables:** \\
 +* Potions of Healing
 +
 +**Currency:** \\
 +* **Gold Pieces (GP):** 229
 +</panel>
 +
 +---
  
 +==== 🧾 Additional Info ====
 <panel type="info" title="🧾 Info"> <panel type="info" title="🧾 Info">
-<!-- Add additional metadata or notes here -->+**Proficiency Bonus:** +3 \\ 
 +**Languages:** Celestial, Common, Goblin, Other \\ 
 +**Senses:** Darkvision 60 ft. (from token settings) \\ 
 +**Size:**  \\
 </panel> </panel>
  • saltmarsh-home/players/nigiel.1761413560.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)