saltmarsh-home:players:nigiel

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saltmarsh-home:players:nigiel [2025/10/25 18:15] liamsaltmarsh-home:players:nigiel [2025/12/29 20:41] (current) – external edit 127.0.0.1
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-===== Ni'gel =====+====== Ni Giel ======
  
-<grid> +<wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> 
- <col sm="6"+[[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] 
- <panel type="warning" title="📖 Lore"> +\\ 
- <!-- Add lore content here --> +**Race:** Small 
- </panel> +\\ 
- </col>+**Class:** Sorcerer 7 (Wild Magic Origin) 
 +\\ 
 +**Background:** Criminal (Implied by Criminal Contact feature) 
 +\\ 
 +**Alignment:** Lawful Chaotic 
 +\\ 
 +**Level:** 7 
 +\\ 
 +**Player Name:** [PLACEHOLDER] 
 +</wrap>
  
- <col sm="6"> +==== 📖 Lore & History ==== 
- <panel type="info" title="🖼️ Character Overview"> +<panel type="warning" title="📖 Lore"> 
- {{:saltmarsh-home:players:screenshot_2025-10-24_170520.png?direct&300|Nigiel Portrait}}+**Trait:** The best way to get me to do something is to tell me I can't do it. 
 +\\ 
 +**Ideal:** People. I'm loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) 
 +\\ 
 +**Bond:** I'm guilty of a terrible crimeI hope I can redeem myself for it. 
 +\\ 
 +**Flaw:** I turn tail and run when things look bad. 
 +\\ 
 +**Criminal Contact:** You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. 
 +</panel>
  
-**Race:**  \\   +---
-**Class:**  \\   +
-**Background:**  \\   +
-**Alignment:**  \\   +
-**Level:**  \\   +
- </panel> +
- </col> +
-</grid> +
-<grid> +
-  <col sm="6"> +
-  <panel type="default" title="🧠 Ability Scores"> +
-  ^ Ability ^ Score ^ Modifier ^ +
-  | Strength     | 14 | +2 | +
-  | Dexterity    | 18 | +4 | +
-  | Constitution | 12 | +1 | +
-  | Intelligence | 10 | +0 | +
-  | Wisdom       | 16 | +3 | +
-  | Charisma     | 8  | -1 | +
-  </panel> +
-  </col>+
  
-  <col sm="6"> +==== 🧠 Ability Scores & Combat ==== 
-  <panel type="default" title="⚔️ Combat Stats"> +<panel type="default" title="🧠 Ability Scores"> 
-  Stat Value +// ABILITY SCORES TABLE // 
-  Armor Class        18       +^ Ability Score Modifier 
-  Initiative         | +4       +Strength 10 | +0 
-  Speed              30 ft    +Dexterity | 16 | +
-  Hit Points         38 / 38  +Constitution 20 | +5 
-  Hit Dice           5d10     +Intelligence 13 | +1 
-  Proficiency Bonus  | +3       +Wisdom 13 | +1 
-  </panel+Charisma | 18 | +
-  </col> +</panel>
-</grid>+
  
-<panel type="primary" title="🎯 Attacks & Spellcasting"> +<panel type="default" title="⚔️ Combat Stats"> 
-Name Attack Bonus ^ Damage/Type +// COMBAT STATS TABLE // 
-Longbow    | +1d8+4 piercing +Stat Value 
-Shortsword +5 1d6+2 slashing |+Armor Class 13 (Unarmored: 10 Dex) | 
 +| Initiative | +
 +Speed 30 ft. (Assumed standard) | 
 +| Hit Points (Max) | 56 | 
 +| Current Hit Points | 51 | 
 +| Hit Dice | 6d6 | 
 +| Proficiency Bonus | +|
 </panel> </panel>
  
-<panel type="success" title="🎒 Equipment"> +--- 
-- Explorer’s Pack  \\   + 
-- Longbow (20 arrows\\   +==== ⚔️ Skills ==== 
-- Shortsword  \\   +<panel type="default" title="⚔️ Skills"> 
-- Leather Armor \\   +// SKILLS TABLE: [P]=Proficient // 
-- Trinket: Feather from a griffon \\+^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ 
 +| Acrobatics (DEX) | +3 | [ ] | Persuasion (CHA| +7 | [P] | 
 +| Animal Handling (WIS) | +1 | [ ] | Religion (INT) | +1 | [ ] | 
 +| Arcana (INT) | +1 | [ ] | Sleight of Hand (DEX) | +6 | [P] | 
 +| Athletics (STR) | +0 | [ ] | Stealth (DEX) | +3 | [ ] | 
 +| Deception (CHA) | +7 | [P] | Survival (WIS) | +1 | [ ] | 
 +| History (INT) | +1 | [ ] | **Saving Throws** | | | 
 +| Insight (WIS) | +1 | [ ] | Strength | +0 | [ ] | 
 +| Intimidation (CHA) | +7 | [P] | Dexterity | +3 | [ ] | 
 +| Investigation (INT) | +1 | [ ] | Constitution | +8 | [X] | 
 +| Medicine (WIS) | +1 | [ ] | Intelligence | +1 | [ ] | 
 +| Nature (INT) | +1 | [ ] | Wisdom | +1 | [ ] | 
 +| Perception (WIS) | +4 | [P] | Charisma | +7 | [X] | 
 +| Performance (CHA) | +4 | [ ] | | | |
 </panel> </panel>
  
 +---
 +
 +==== 📚 Spells & Class Features (Sorcerer) ====
 +<panel type="info" title="📚 Sorcerer Spellcasting">
 +**Spellcasting Ability:** Charisma \\
 +**Spell Save DC:** 15 \\
 +**Spell Attack Bonus:** +7 \\
 +**Sorcery Points:** 6 (Level 6) \\
 +**Total Spell Slots:** 1st (4), 2nd (3), 3rd (3), 4th (1)
 +</panel>
 +<panel type="info" title="⭐ Class/Racial Features">
 +* **Wild Magic Surge** (Sorcerous Origin Feature)
 +* **Unlucky** (Primary Resource - 2/3 uses)
 +</panel>
 +
 +==== 🎯 Attacks & Spellcasting ====
 +^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
 +| **Rapier** | +6 (DEX + PB) | 1d8 + 3 Slashing | Melee, Finesse. |
 +| **Thunder Step** | DC 15 CON Save | 3d10 Thunder | 3rd-level spell, Teleportation. |
 +| **Warhammer** | +3 (STR + PB) | 1d8 Bludgeoning (Versatile 1d10) | Melee (listed in inventory). |
 +
 +---
 +
 +==== 🎒 Inventory & Equipment (Key Items) ====
 +<panel type="success" title="🎒 Inventory & Equipment">
 +**Weapons & Armor:** \\
 +* Rapier (Equipped)
 +* Warhammer
 +
 +**Consumables:** \\
 +* Potions of Healing
 +
 +**Currency:** \\
 +* **Gold Pieces (GP):** 229
 +</panel>
 +
 +---
 +
 +==== 🧾 Additional Info ====
 <panel type="info" title="🧾 Info"> <panel type="info" title="🧾 Info">
-<!-- Add additional metadata or notes here -->+**Proficiency Bonus:** +3 \\ 
 +**Languages:** Celestial, Common, Goblin, Other \\ 
 +**Senses:** Darkvision 60 ft. (from token settings) \\ 
 +**Size:**  \\
 </panel> </panel>
  • saltmarsh-home/players/nigiel.1761412532.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)