saltmarsh-home:players:kas

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saltmarsh-home:players:kas [2025/11/10 17:47] liamsaltmarsh-home:players:kas [2025/12/29 20:41] (current) – external edit 127.0.0.1
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 <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview">
 [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]]
-\+
-**Race:** Dragonborn +**Race:** Dragonborn (Green) 
-\\+\
 **Class:** Bard (Level 7) **Class:** Bard (Level 7)
-\\+\
 **Background:** fisher **Background:** fisher
-\\+\
 **Alignment:** Neutral Good **Alignment:** Neutral Good
-\\+\
 **Level:** 7 **Level:** 7
-\\+\
 **Player Name:** [PLACEHOLDER] **Player Name:** [PLACEHOLDER]
 </wrap> </wrap>
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 ==== 📖 Lore & History ==== ==== 📖 Lore & History ====
 <panel type="warning" title="📖 Lore"> <panel type="warning" title="📖 Lore">
-**Trait:** I idolize a particular hero of the faithand constantly refer to that person's deeds and example. / I see the divine hand in everything that happens. \\ +**Trait:** I judge people by their actionsnot their words. / I’m confident in my own abilities and do what I can to instill confidence in others. \\ 
-**Ideal:** Respect. All people—even those who are not noble—deserve to be treated with dignity. (Good) \\ +**Ideal:** Respect. People deserve to be treated with dignity and respect. (Good) \\ 
-**Bond:** I will someday get revenge on the corrupt temple hierarchy who branded me a heretic. \\ +**Bond:** My tools are symbols of my past life, and I carry them so that I will never forget my roots. \\ 
-**Flaw:** I am quick to judge others and slow to forgive. \\+**Flaw:** I have a weakness for the vices of the city, \\
 </panel> </panel>
  
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 | Hit Points (Max) | 52 | | Hit Points (Max) | 52 |
 | Current Hit Points | 52 | | Current Hit Points | 52 |
-| Hit Dice | 7d8 |+| Hit Dice | 7d8 (Bard) + 1d8 (Rogue) |
 | Proficiency Bonus | +3 | | Proficiency Bonus | +3 |
 </panel> </panel>
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 ==== ⚔️ Skills ==== ==== ⚔️ Skills ====
 <panel type="default" title="⚔️ Skills"> <panel type="default" title="⚔️ Skills">
-// SKILLS TABLE (J) = Jack of All Trades, (P= Proficient, (E= Expertise //+// SKILLS TABLE: [P]=Proficient, [E]=Expertise, [J]=Jack of All Trades //
 ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^
 | Acrobatics (DEX) | +3 | [J] | Persuasion (CHA) | +10 | [E] | | Acrobatics (DEX) | +3 | [J] | Persuasion (CHA) | +10 | [E] |
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 | **Rapier** | +5 (DEX + PB) | 1d8 + 2 Piercing | Finesse. | | **Rapier** | +5 (DEX + PB) | 1d8 + 2 Piercing | Finesse. |
 | **Shortbow** | +5 (DEX + PB) | 1d6 + 2 Piercing | Range 80/320 ft. | | **Shortbow** | +5 (DEX + PB) | 1d6 + 2 Piercing | Range 80/320 ft. |
 +| **Handaxe** | +5 (STR + PB) | 1d6 + 2 Slashing | Thrown (20/60 ft), Light. |
 +| **Dagger** | +5 (DEX + PB) | 1d4 + 2 Piercing | Finesse, Light, Thrown (20/60 ft). |
 | **Breath Weapon (Green)** | DC 13 CON | 3d6 Poison Damage | 15 ft. cone (Short Rest) | | **Breath Weapon (Green)** | DC 13 CON | 3d6 Poison Damage | 15 ft. cone (Short Rest) |
 | **Bard Spell Save DC** | 15 | Spell Attack +7 | Spellcasting Ability: Charisma | | **Bard Spell Save DC** | 15 | Spell Attack +7 | Spellcasting Ability: Charisma |
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 * Shortbow (Quantity: 1) \\ * Shortbow (Quantity: 1) \\
 * Arrows (Quantity: 20) \\ * Arrows (Quantity: 20) \\
-* Leather Armor (Quantity: 1) \\ +* Dagger (Quantity: 2) \\ 
-* Shield (Quantity: 1) \\ +* Handaxe (Quantity: 1) \\ 
-Clothes, Costume (Quantity: 1) \\+Leather Armor (Equipped) (Quantity: 1) \\ 
 +* Studded Leather Armor (Quantity: 1) \\ 
 +* Shield (Equipped) (Quantity: 1) \\ 
 +Revolver (Quantity: 1) \\
  
-**Gear & Tools (Proficient Tools: Lute, Flute, Horn, Water Vehicles):** \\+**Gear & Tools (Proficient: Lute, Flute, Horn, Water Vehicles, Thieves' Tools):** \\
 * Explorer's Pack (Quantity: 1) \\ * Explorer's Pack (Quantity: 1) \\
 * Backpack (Quantity: 1) \\ * Backpack (Quantity: 1) \\
-Bed (Quantity: 1) \\+Bedroll (Quantity: 1) \\
 * Waterskin (Quantity: 1) \\ * Waterskin (Quantity: 1) \\
 * Fishing Tackle (Quantity: 1) \\ * Fishing Tackle (Quantity: 1) \\
-* Lute (Quantity: 1) \\+* Lute of laughter (Quantity: 1) \\
 * Candle (Quantity: 5) \\ * Candle (Quantity: 5) \\
 * Rations (1 day) (Quantity: 5) \\ * Rations (1 day) (Quantity: 5) \\
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 * Rope, Hempen (50 feet) (Quantity: 1) \\ * Rope, Hempen (50 feet) (Quantity: 1) \\
 * Little Bag of Sand (Quantity: 1) \\ * Little Bag of Sand (Quantity: 1) \\
 +* Clothes, Costume (Quantity: 2) \\
  
 **Currency:** \\ **Currency:** \\
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 **Proficiency Bonus:** +3\\ **Proficiency Bonus:** +3\\
 **Languages:** Common, Draconic, Dwarvish \\ **Languages:** Common, Draconic, Dwarvish \\
-**Damage Resistance:** Poison (Draconic Ancestry) \\+**Damage Resistance:** Poison \\
 **Senses:** Normal Vision \\ **Senses:** Normal Vision \\
-**Feats/Features:** Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Cutting Words, Additional Magical Secrets, Breath Weapon (Green) \\+**Feats/Features:** Inspiring Leader, Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Expertise (Medicine, Persuasion, Stealth, Thieves' Tools), Cutting Words, Additional Magical Secrets, Sneak Attack (1d6), Thieves' Cant, Breath Weapon (Green) \\
 </panel> </panel>
  • saltmarsh-home/players/kas.1762796829.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)