saltmarsh-home:players:kas

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saltmarsh-home:players:kas [2025/10/25 18:11] – created liamsaltmarsh-home:players:kas [2025/12/29 20:41] (current) – external edit 127.0.0.1
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-===== kas =====+====== Kas ======
  
-<grid> +<wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> 
- <col sm="6"+[[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] 
- <panel type="warning" title="📖 Lore"> +
- <!-- Add lore content here --> +**Race:** Dragonborn (Green) 
- </panel> +
- </col>+**Class:** Bard (Level 7) 
 +
 +**Background:** fisher 
 +
 +**Alignment:** Neutral Good 
 +
 +**Level:** 7 
 +
 +**Player Name:** [PLACEHOLDER] 
 +</wrap>
  
- <col sm="6"> +==== 📖 Lore & History ==== 
- <panel type="info" title="🖼️ Character Overview"> +<panel type="warning" title="📖 Lore"> 
- {{:path:to:portrait.png?direct&300|Character Portrait}}+**Trait:** I judge people by their actions, not their words. / I’m confident in my own abilities and do what I can to instill confidence in others. \\ 
 +**Ideal:** Respect. People deserve to be treated with dignity and respect. (Good) \\ 
 +**Bond:** My tools are symbols of my past life, and I carry them so that I will never forget my roots\\ 
 +**Flaw:** I have a weakness for the vices of the city, \\ 
 +</panel>
  
-**Race:**  \\   +---
-**Class:**  \\   +
-**Background:**  \\   +
-**Alignment:**  \\   +
-**Level:**  \\   +
- </panel> +
- </col> +
-</grid>+
  
 +==== 🧠 Ability Scores & Combat ====
 <panel type="default" title="🧠 Ability Scores"> <panel type="default" title="🧠 Ability Scores">
 +// ABILITY SCORES TABLE //
 ^ Ability ^ Score ^ Modifier ^ ^ Ability ^ Score ^ Modifier ^
-| Strength             +| Strength | 14 +2 
-| Dexterity            +| Dexterity | 15 +2 
-| Constitution |         +| Constitution | 14 +2 
-| Intelligence |         +| Intelligence | 12 +1 
-| Wisdom               +| Wisdom | 14 +2 
-| Charisma             |+| Charisma | 19 +4 |
 </panel> </panel>
  
 <panel type="default" title="⚔️ Combat Stats"> <panel type="default" title="⚔️ Combat Stats">
 +// COMBAT STATS TABLE //
 ^ Stat ^ Value ^ ^ Stat ^ Value ^
-| Armor Class               +| Armor Class | 15 (Leather Armor + DEX + Shield) 
-| Initiative                +| Initiative | +2 
-| Speed                     +| Speed | 30 ft. 
-| Hit Points                +| Hit Points (Max) 52 | 
-| Hit Dice                  +| Current Hit Points | 52 
-| Proficiency Bonus         |+| Hit Dice | 7d8 (Bard) + 1d8 (Rogue) 
 +| Proficiency Bonus | +3 |
 </panel> </panel>
  
-<panel type="primary" title="🎯 Attacks & Spellcasting"> +--- 
-Name Attack Bonus Damage/Type + 
-                     +==== ⚔️ Skills ==== 
-                     |+<panel type="default" title="⚔️ Skills"> 
 +// SKILLS TABLE: [P]=Proficient, [E]=Expertise, [J]=Jack of All Trades // 
 +Skill Mod Prof. ^ Skill ^ Mod ^ Prof. 
 +Acrobatics (DEX) +3 [J] | Persuasion (CHA) | +10 | [E] 
 +Animal Handling (WIS) | +5 | [P] | Religion (INT) | +2 | [J] | 
 +| Arcana (INT) | +2 | [J] | Sleight of Hand (DEX) | +3 | [J] | 
 +| Athletics (STR) | +5 | [P] | Stealth (DEX) | +8 | [E] | 
 +| Deception (CHA) | +7 | [P] | Survival (WIS) | +3 | [J] | 
 +| History (INT) | +2 | [J] | **Saving Throws** | | | 
 +| Insight (WIS) | +3 | [J] | Strength | +2 | [ ] | 
 +| Intimidation (CHA) | +5 | [J] | Dexterity | +5 | [X] | 
 +| Investigation (INT) | +4 | [P] | Constitution | +2 | [ ] | 
 +| Medicine (WIS) | +8 | [E] | Intelligence | +1 | [ ] | 
 +| Nature (INT) | +4 | [P] | Wisdom | +2 | [ ] | 
 +| Perception (WIS) | +3 | [J] | Charisma | +7 | [X] | 
 +| Performance (CHA) | +5 | [J] | | | |
 </panel> </panel>
  
-<panel type="success" title="🎒 Equipment"> +--- 
-- Item  \\   + 
-- Item  \\   +==== 📚 All Spells (Bard) ==== 
-- Item 3  \\  +// Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1) // 
 +^ Level ^ Spell Name ^ Prepared? ^ Notes ^ 
 +| **Cantrips** | Dancing Lights | Yes | V, S, M (Concentration) | 
 +| | Vicious Mockery | Yes | V (1d4 Psychic) | 
 +| | Thunderclap | Yes | S | 
 +| | Minor Illusion | Yes | S, M | 
 +| **1st** | Cure Wounds | Yes | V, S | 
 +| | Comprehend Languages | No | V, S, M (Ritual) | 
 +| | Healing Word | Yes | V | 
 +| | Thunderwave | No | V, S | 
 +| | Charm Person | Yes | V, S | 
 +| | Dissonant Whispers | Yes | V | 
 +| | Faerie Fire | Yes | V (Concentration) | 
 +| **2nd** | Enhance Ability | No | V, S, M (Concentration) | 
 +| | Lesser Restoration | No | V, S | 
 +| | Pyrotechnics | No | V, S | 
 +| | Hold Person | No | V, S, M (Concentration) | 
 +| | Silence | Yes | V, S (Ritual, Concentration) | 
 +| | Suggestion | Yes | V, M (Concentration) | 
 +| **3rd** | Counterspell | Yes | S (Reaction) | 
 +| | Magic Circle | No | V, S, M | 
 +| | Dispel Magic | Yes | V, S | 
 +| | Hypnotic Pattern | Yes | S, M (Concentration) | 
 +| | Mass Healing Word | No | V | 
 +| | Motivational Speech | No | V (Concentration) | 
 + 
 +--- 
 + 
 +==== 🎯 Attacks & Spellcasting ==== 
 +^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ 
 +| **Rapier** | +5 (DEX + PB) | 1d8 + 2 Piercing | Finesse. | 
 +| **Shortbow** | +5 (DEX + PB) | 1d6 + 2 Piercing | Range 80/320 ft. | 
 +| **Handaxe** | +5 (STR + PB) | 1d6 + 2 Slashing | Thrown (20/60 ft), Light. | 
 +| **Dagger** | +5 (DEX + PB) | 1d4 + 2 Piercing | Finesse, Light, Thrown (20/60 ft). | 
 +| **Breath Weapon (Green)** | DC 13 CON | 3d6 Poison Damage | 15 ft. cone (Short Rest) | 
 +| **Bard Spell Save DC** | 15 | Spell Attack +7 | Spellcasting Ability: Charisma | 
 + 
 +--- 
 + 
 +==== 🎒 Inventory & Equipment (All Items) ==== 
 +<panel type="success" title="🎒 Inventory & Equipment"> 
 +**Weapons & Armor:** \\ 
 +* Rapier (Quantity: 1\\ 
 +* Shortbow (Quantity: 1) \\ 
 +* Arrows (Quantity: 20) \\ 
 +* Dagger (Quantity: 2\\ 
 +* Handaxe (Quantity: 1) \\ 
 +* Leather Armor (Equipped) (Quantity: 1) \\ 
 +* Studded Leather Armor (Quantity: 1) \\ 
 +* Shield (Equipped) (Quantity: 1) \\ 
 +* Revolver (Quantity: 1) \\ 
 + 
 +**Gear & Tools (Proficient: Lute, Flute, Horn, Water Vehicles, Thieves' Tools):** \\ 
 +* Explorer's Pack (Quantity: 1) \\ 
 +* Backpack (Quantity: 1) \\ 
 +* Bedroll (Quantity: 1) \\ 
 +* Waterskin (Quantity: 1) \\ 
 +* Fishing Tackle (Quantity: 1) \\ 
 +* Lute of laughter (Quantity: 1) \\ 
 +* Candle (Quantity: 5) \\ 
 +* Rations (1 day) (Quantity: 5) \\ 
 +* Mess Kit (Quantity: 1) \\ 
 +* Rope, Hempen (50 feet) (Quantity: 1) \\ 
 +* Little Bag of Sand (Quantity: 1) \\ 
 +* Clothes, Costume (Quantity: 2) \\ 
 + 
 +**Currency:** \\ 
 +* **Gold Pieces (GP):** 212 \\ 
 +* **Silver Pieces (SP):** 1 \\ 
 +* **Electrum Pieces (EP):** 1 \\
 </panel> </panel>
  
 +---
 +
 +==== 🧾 Additional Info ====
 <panel type="info" title="🧾 Info"> <panel type="info" title="🧾 Info">
-<!-- Add additional metadata or notes here -->+**Proficiency Bonus:** +3\\ 
 +**Languages:** Common, Draconic, Dwarvish \\ 
 +**Damage Resistance:** Poison \\ 
 +**Senses:** Normal Vision \\ 
 +**Feats/Features:** Inspiring Leader, Bardic Inspiration (d8, 4 uses/rest), Font of Inspiration, Countercharm, Jack of All Trades, Expertise (Medicine, Persuasion, Stealth, Thieves' Tools), Cutting Words, Additional Magical Secrets, Sneak Attack (1d6), Thieves' Cant, Breath Weapon (Green) \\
 </panel> </panel>
- 
  • saltmarsh-home/players/kas.1761412261.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)