saltmarsh-home:players:derrek

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saltmarsh-home:players:derrek [2025/11/10 17:39] liamsaltmarsh-home:players:derrek [2025/12/29 20:41] (current) – external edit 127.0.0.1
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-====== Derrek Medic Cleric ======+====== Derrek medic cleric ======
  
 <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview">
 [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]]
 \ \
-**Race:** Mountain Dwarf+**Race:** Dwarf (Hill Dwarf)
 \ \
-**Class:** Cleric (Level 7)+**Class:** Cleric 7 (Life Domain)
 \ \
-**Background:** Acolyte (Exiled)+**Background:** Soldier
 \ \
-**Alignment:** Lawful Good+**Alignment:** Lawful Good (LG)
 \ \
-**Level:** 7+**Level:** 6
 \ \
 **Player Name:** [PLACEHOLDER] **Player Name:** [PLACEHOLDER]
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 ==== 📖 Lore & History ==== ==== 📖 Lore & History ====
 <panel type="warning" title="📖 Lore"> <panel type="warning" title="📖 Lore">
-**Trait:** Nothing can shake my optimistic attitude. / I see omens in every event and action. The gods try to speak to uswe just need to listen. \\ +// Trait, Ideal, Bond, Flaw information is missing from the provided file.
-**Ideal:** Charity. I always try to help those in needno matter what the personal cost. (Good) \\ +
-**Bond:** I owe my life to the priest who took me in when my parents died. \\ +
-**Flaw:** I am inflexible in my thinking\\+
 </panel> </panel>
  
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 | Dexterity | 8 | -1 | | Dexterity | 8 | -1 |
 | Constitution | 15 | +2 | | Constitution | 15 | +2 |
-| Intelligence | 12 | +1 | +| Intelligence | 13 | +1 | 
-| Wisdom | 15 | +|+| Wisdom | 18 | +|
 | Charisma | 10 | +0 | | Charisma | 10 | +0 |
 </panel> </panel>
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 // COMBAT STATS TABLE // // COMBAT STATS TABLE //
 ^ Stat ^ Value ^ ^ Stat ^ Value ^
-| Armor Class | 16 (Assumed Armor Override) |+| Armor Class | 17 (Scale Mail + Shield) |
 | Initiative | -1 | | Initiative | -1 |
 | Speed | 25 ft. | | Speed | 25 ft. |
-| Hit Points (Max) | 55 +| Hit Points (Max) | 47 
-| Current Hit Points | 55 +| Current Hit Points | 47 
-| Hit Dice | 7d8 |+| Hit Dice | 6d8 |
 | Proficiency Bonus | +3 | | Proficiency Bonus | +3 |
 </panel> </panel>
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 ==== ⚔️ Skills ==== ==== ⚔️ Skills ====
 <panel type="default" title="⚔️ Skills"> <panel type="default" title="⚔️ Skills">
-// SKILLS TABLE //+// SKILLS TABLE: [P]=Proficient //
 ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ ^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^
 | Acrobatics (DEX) | -1 | [ ] | Persuasion (CHA) | +0 | [ ] | | Acrobatics (DEX) | -1 | [ ] | Persuasion (CHA) | +0 | [ ] |
-| Animal Handling (WIS) | +| [ ] | Religion (INT) | +4 | [X] |+| Animal Handling (WIS) | +| [ ] | Religion (INT) | +4 | [P] |
 | Arcana (INT) | +1 | [ ] | Sleight of Hand (DEX) | -1 | [ ] | | Arcana (INT) | +1 | [ ] | Sleight of Hand (DEX) | -1 | [ ] |
 | Athletics (STR) | +3 | [ ] | Stealth (DEX) | -1 | [ ] | | Athletics (STR) | +3 | [ ] | Stealth (DEX) | -1 | [ ] |
-| Deception (CHA) | +0 | [ ] | Survival (WIS) | +| [X] | +| Deception (CHA) | +0 | [ ] | Survival (WIS) | +| [ ] | 
-| History (INT) | +| [ ] | **Saving Throws** | | | +| History (INT) | +| [P] | **Saving Throws** | | | 
-| Insight (WIS) | +| [X] | Strength | +3 | [ ] | +| Insight (WIS) | +| [P] | Strength | +3 | [ ] | 
-| Intimidation (CHA) | +| [ ] | Dexterity | -1 | [ ] |+| Intimidation (CHA) | +| [P] | Dexterity | -1 | [ ] |
 | Investigation (INT) | +1 | [ ] | Constitution | +5 | [X] | | Investigation (INT) | +1 | [ ] | Constitution | +5 | [X] |
-| Medicine (WIS) | +| [X] | Intelligence | +1 | [ ] | +| Medicine (WIS) | +| [P] | Intelligence | +1 | [ ] | 
-| Nature (INT) | +1 | [ ] | Wisdom | +| [ ] | +| Nature (INT) | +1 | [ ] | Wisdom | +| [X] | 
-| Perception (WIS) | +| [ ] | Charisma | +| [X] |+| Perception (WIS) | +| [P] | Charisma | +| [ ] |
 | Performance (CHA) | +0 | [ ] | | | | | Performance (CHA) | +0 | [ ] | | | |
 </panel> </panel>
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 ==== 📚 All Spells (Cleric) ==== ==== 📚 All Spells (Cleric) ====
-// Total Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1) //+// Total Spell Slots: 1st (4), 2nd (3), 3rd (3) //
 ^ Level ^ Spell Name ^ Prepared? ^ Notes ^ ^ Level ^ Spell Name ^ Prepared? ^ Notes ^
-| **Cantrips** | Guidance | Yes | V, S (Concentration) +| **Cantrips** | Guidance | Yes | V, S | 
-| | Resistance No | V, S, M (Concentration) | +| | Mending Yes | V, S, M (1 piece of metal or wood) | 
-| | Toll the Dead | Yes | V, S (1d8/1d12 Necrotic) | +| | Sacred Flame | Yes | V, S (DC 15 Dex Save, 2d8 Radiant) | 
-**1st** Bane No | V, S, M (Concentration) +| | Spare the Dying Yes | V, S | 
-| | Bless | No | V, S, M (Concentration) | +**1st** | Bless | Domain | V, S, M (Concentration) | 
-| | Command No | V | +| | Protection from Evil and Good Domain | V, S, M (Concentration) |
-| | Create or Destroy Water | No | V, S, M |+
 | | Cure Wounds | Yes | V, S | | | Cure Wounds | Yes | V, S |
-| | Detect Magic No | V, S (Ritual, Concentration) +| | Guiding Bolt Yes | V, S | 
-| | Healing Word No | V | +| | Detect Magic Yes | V, S (Ritual, Concentration) | 
-| | Protection from Evil and Good | No | V, S, M (Concentration) | +| | Shield of Faith Yes | V, S, M (Concentration) 
-| | Sanctuary No | V, S, M | +| **2nd** | Lesser Restoration Domain | V, S | 
-| **2nd** | Aid No | V, S, M +| | Prayer of Healing | Domain | V | 
-| | Lesser Restoration | Yes | V, S | +| | Warding Bond | Yes | V, S, M 
-| | Prayer of Healing No | V | +| | Aid Yes | V, S, M 
-| | Spiritual Weapon | No | V, S | +| | Spiritual Weapon | Yes | V, S | 
-| **3rd** | Spirit Guardians Yes | V, S, M (Concentration, Radiant/Necrotic) +| **3rd** | Mass Healing Word Domain | V | 
-**4th** Freedom of Movement No | V, S, M |+| | Revivify Domain | V, S, M (300gp diamonds) | 
 +</panel>
  
 --- ---
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 ==== 🎯 Attacks & Spellcasting ==== ==== 🎯 Attacks & Spellcasting ====
 ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
-| **Warhammer** | +6 (STR + PB) | 1d8 + Bludgeoning | Uses Strength. Proficient (Mountain Dwarf). | +| **Warhammer** | +6 (STR + PB) | 1d8 + Bludgeoning (Versatile 1d10 + 5) Melee, Divine Strike (1d8 Radiantonce per turn. | 
-| **Dagger (Melee)** | +(STR + PB) | 1d4 + 3 Piercing | Finesse, Light. Uses Strength for best result. | +| **Light Crossbow** | +(DEX + PB) | 1d8 - 1 Piercing | Range 80/320 ft. | 
-| **Sickle** | +6 (STR + PB) 1d4 + 3 Slashing Uses Strength(Unequipped) +| **Sacred Flame** | DC 15 Dex Save 2d8 Radiant Damage Cantrip, no attack roll. | 
-| **Cleric Spell Save DC** | 13 | Spell Attack +| Spellcasting Ability: Wisdom (WIS Mod + PB) |+| **Cleric Spell Save DC** | 15 | Spell Attack +| Spellcasting Ability: Wisdom |
  
 --- ---
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 <panel type="success" title="🎒 Inventory & Equipment"> <panel type="success" title="🎒 Inventory & Equipment">
 **Weapons & Armor:** \\ **Weapons & Armor:** \\
-* Warhammer (Quantity: 1) \\ +* Warhammer (Equipped) (Quantity: 1) \\ 
-Dagger (Quantity: 1) \\ +Light Crossbow (Equipped) (Quantity: 1) \\ 
-Sickle (Quantity: 1) \\ +Bolts (Quantity: 20) \\ 
-Ring of Derrek (Equipped) \\ +Scale Mail (Equipped) (Quantity: 1) \\ 
-Boots of foggy jump \\ +Shield (Equipped) (Quantity: 1) \\
-* Potion of Healing (Quantity: 2) \\+
  
-**Gear & Tools:** \\ +**Gear & Tools (Proficient: Dice Set, Vehicles (Land)):** \\ 
-Backpack (Quantity: 1) \\ +Adventuring Kit (Quantity: 1) \\ 
-Climber's Kit (Quantity: 1) \\ +Holy Symbol (Amulet) (Quantity: 1) \\ 
-Thieves' Tools (Quantity: 1) \\ +Dice Set (Quantity: 1) \\ 
-Waterskin (Quantity: 1) \\ +Shovel (Quantity: 1) \\ 
-giant croc belly hide (Loot) \\+Lantern, Bullseye (Quantity: 1) \\
  
 **Currency:** \\ **Currency:** \\
-* **Gold Pieces (GP):** 930 \\ +* **Gold Pieces (GP):** 68 \\ 
-* **Silver Pieces (SP):** \\ +* **Silver Pieces (SP):** \\ 
-* **Copper Pieces (CP):** \\+* **Copper Pieces (CP):** 15 \\
 </panel> </panel>
  
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 <panel type="info" title="🧾 Info"> <panel type="info" title="🧾 Info">
 **Proficiency Bonus:** +3\\ **Proficiency Bonus:** +3\\
-**Languages:** Common, Dwarvish, Elvish, Halfling \\ +**Languages:** Common, Dwarvish \\
-**Damage Resistance:** Poison \\+
 **Senses:** Darkvision 60 ft. \\ **Senses:** Darkvision 60 ft. \\
-**Feats/Features:** Healer, Channel Divinity (1 use/short or long rest), Harness Divine Power (1 use/long rest) \\+**Features & Traits:** Dwarf Resilience (Poison advantage), Dwarven Toughness (1 extra HP per level), Combat Training (Proficiency in Battleaxe, Handaxe, Throwing Hammer, Warhammer), Hearth of the Hill, Channel Divinity (2 uses/rest), Disciple of Life, Preserve Life (12 HP per Short/Long Rest), Blessed Healer, Divine Strike (1d8 Radiant), Feat: War Caster \\
 </panel> </panel>
  • saltmarsh-home/players/derrek.1762796386.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)