saltmarsh-home:players:ash

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saltmarsh-home:players:ash [2025/11/10 17:28] liamsaltmarsh-home:players:ash [2025/12/29 20:41] (current) – external edit 127.0.0.1
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-====== Ash Denholm: 5e Character Sheet ======+====== Ash Denholm ======
  
 <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview">
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 **Race:** Wood Elf **Race:** Wood Elf
 \\ \\
-**Class:** Rogue+**Class:** Rogue (Level 7)
 \\ \\
-**Background:**  Criminal/Spy+**Background:** Criminal / Spy
 \\ \\
 **Alignment:** True Neutral **Alignment:** True Neutral
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 // COMBAT STATS TABLE // // COMBAT STATS TABLE //
 ^ Stat ^ Value ^ ^ Stat ^ Value ^
-| Armor Class | 14 (10 + DEX Mod, assuming no armor) |+| Armor Class | 17 (Studded Leather + DEX + Cloak) |
 | Initiative | +4 | | Initiative | +4 |
 | Speed | 35 ft. | | Speed | 35 ft. |
 | Hit Points (Max) | 46 | | Hit Points (Max) | 46 |
 | Current Hit Points | 46 | | Current Hit Points | 46 |
-| Hit Dice | 5d8 |+| Hit Dice | 7d8 |
 | Proficiency Bonus | +3 | | Proficiency Bonus | +3 |
 </panel> </panel>
 +
 +---
 +
 +==== ⚔️ Skills ====
 +<panel type="default" title="⚔️ Skills">
 +// SKILLS TABLE (P) = Proficient, (E) = Expertise //
 +^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^
 +| Acrobatics (DEX) | +4 | [ ] | Persuasion (CHA) | +6 | [P] |
 +| Animal Handling (WIS) | +1 | [ ] | Religion (INT) | -1 | [ ] |
 +| Arcana (INT) | -1 | [ ] | Sleight of Hand (DEX) | +10 | [E] |
 +| Athletics (STR) | +3 | [P] | Stealth (DEX) | +10 | [E] |
 +| Deception (CHA) | +6 | [P] | Survival (WIS) | +1 | [ ] |
 +| History (INT) | -1 | [ ] | **Saving Throws** | | |
 +| Insight (WIS) | +1 | [ ] | Strength | +1 | [ ] |
 +| Intimidation (CHA) | +9 | [E] | Dexterity | +8 | [X] |
 +| Investigation (INT) | -1 | [ ] | Constitution | +3 | [ ] |
 +| Medicine (WIS) | +1 | [ ] | Intelligence | +3 | [X] |
 +| Nature (INT) | -1 | [ ] | Wisdom | +2 | [ ] |
 +| Perception (WIS) | +4 | [P] | Charisma | +4 | [ ] |
 +| Performance (CHA) | +6 | [P] | | | |
 +</panel>
 +
 +---
 +
 +==== 📚 All Spells (from Wood Elf Magic Feat) ====
 +// Spellcasting Ability: Wisdom (DC 12, Attack +4) //
 +^ Level ^ Spell Name ^ Prepared? ^ Notes ^
 +| **Cantrip** | Primal Savagery | Yes | Melee Spell Attack (2d10 Acid) |
 +| **1st** | Longstrider | 1/LR | +10 ft. speed (1 hour) |
 +| **2nd** | Pass without Trace | 1/LR | +10 to Stealth (Concentration, 1 hour) |
  
 --- ---
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 ==== 🎯 Attacks & Spellcasting ==== ==== 🎯 Attacks & Spellcasting ====
 ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
-| **Dagger (Melee)** | +7 (DEX + PB) | 1d4 + 4 Piercing | Finesse, Light, Thrown (20/60 ft) | +| **Dagger (Melee/Ranged)** | +7 (DEX + PB) | 1d4 + 4 Piercing | Finesse, Light, Thrown (20/60 ft) | 
-| **Dagger (Ranged)** | +7 (DEX + PB) | 1d4 + 4 Piercing | Finesse, Light, Thrown (20/60 ft) +| **Shortsword (Melee)** | +7 (DEX + PB) | 1d6 + 4 Piercing | Finesse, Light | 
-| **Shortsword** | +7 (DEX + PB) | 1d6 + 4 Piercing | Finesse, Light(Unequipped in file) +| **Shortbow (Ranged)** | +7 (DEX + PB) | 1d6 + 4 Piercing | Range 80/320 ft. | 
-| **Throwing Knife** | +(DEX + PB) | [Formula Missing] Range 40 ft. (Unequipped in file) |+| **Primal Savagery** | +(WIS + PB) | 2d10 Acid Melee Spell Attack (from Feat) |
 | **Unarmed Strike** | +3 (STR + PB) | 1 + 0 Bludgeoning | Uses Strength | | **Unarmed Strike** | +3 (STR + PB) | 1 + 0 Bludgeoning | Uses Strength |
  
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 * Shortsword (Quantity: 1) \\ * Shortsword (Quantity: 1) \\
 * Throwing Knife (Quantity: 12) \\ * Throwing Knife (Quantity: 12) \\
-Clothes, Common (Quantity: 1) \\+Shortbow (Quantity: 1) \\ 
 +* Studded Leather Armor (Equipped) \\ 
 +* Cloak of Protection (Equipped, +1 AC/Saves) \\ 
 +* Potion of Healing (Quantity: 3) \\
  
-**Gear & Tools:** \\+**Gear & Tools (Proficient: Thieves' Tools (E), Dice Set, Disguise Kit):** \\
 * Backpack (Quantity: 1) \\ * Backpack (Quantity: 1) \\
-* Crowbar (Quantity: 1) \\+* Clothes, Common (Quantity: 1) \\ 
 +* Crowbar (Quantity: 2) \\ 
 +* Thieves' Tools (Quantity: 1) \\ 
 +* Ball Bearings (bag of 1,000) (Quantity: 1) \\ 
 +* Bell (Quantity: 1) \\ 
 +* Candle (Quantity: 5) \\ 
 +* Hammer (Quantity: 1) \\ 
 +* Lantern, Hooded (Quantity: 1) \\ 
 +* Oil (flask) (Quantity: 2) \\ 
 +* Piton (Quantity: 10) \\ 
 +* Rations (1 day) (Quantity: 5) \\ 
 +* Rope, Hempen (50 feet) (Quantity: 1) \\ 
 +* Tinderbox (Quantity: 1) \\ 
 +* Waterskin (Quantity: 1) \\ 
 +* String (10ft) \\
 * silver mirror (Quantity: 1) \\ * silver mirror (Quantity: 1) \\
 +* Spell Scroll: Light (Quantity: 1) \\
 +* Spell Scroll: Bless (Quantity: 1) \\
 +* vial of rare ink (Quantity: 2) \\
 +* Ruby (Quantity: 2) \\
  
 **Currency:** \\ **Currency:** \\
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 ==== 🧾 Additional Info ==== ==== 🧾 Additional Info ====
 <panel type="info" title="🧾 Info"> <panel type="info" title="🧾 Info">
-**Proficiency Bonus:** +3 +**Proficiency Bonus:** +3 \\ 
-**XP:** 23,000 +**Languages:** Common, Elvish, Thieves' Cant \\ 
-**Languages:** Common, Elvish, Thieves' Cant +**Condition Immunities:** Sleep (from Fey Ancestry) \\ 
-**Conditions Immunities:** Sleep+**Senses:** Darkvision 60 ft. \\ 
 +**Feats/Features:** Lucky, Wood Elf Magic, Sneak Attack (4d6), Thieves' Cant, Cunning Action, Uncanny Dodge, Evasion, Whispers of the Dead, Wails from the Grave (3 uses/LR), Keen Senses, Fey Ancestry, Trance, Elf Weapon Training, Fleet of Foot, Mask of the Wild \\
 </panel> </panel>
  • saltmarsh-home/players/ash.1762795698.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)