saltmarsh-home:players:ash

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saltmarsh-home:players:ash [2025/11/10 17:17] liamsaltmarsh-home:players:ash [2025/12/29 20:41] (current) – external edit 127.0.0.1
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-====== @PAGE@: 5e Character Sheet ======+====== Ash Denholm ======
  
 <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview"> <wrap float-right width="300px" class="infobox" type="round" title="🖼️ Character Overview">
 [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]] [[File:doku.php?media=path:to:portrait.png|{{:path:to:portrait.png?direct&280|Character Portrait}}]]
-\\\\ +\\ 
-**Race:** [PLACEHOLDER: Race Name] +**Race:** Wood Elf 
-\\\\ +\\ 
-**Class:** [PLACEHOLDER: Class Name (e.g., Rogue 3 / Bard 1)] +**Class:** Rogue (Level 7
-\\\\ +\\ 
-**Background:** [PLACEHOLDER: Background Name] +**Background:** Criminal / Spy 
-\\\\ +\\ 
-**Alignment:** [PLACEHOLDER: Alignment (e.g., Chaotic Good)] +**Alignment:** True Neutral 
-\\\\ +\\ 
-**Level:** [PLACEHOLDER: Total Level] +**Level:** 7 
-\\\\ +\\ 
-**Player Name:** [PLACEHOLDER: Player Name]+**Player Name:** Ben Clifford
 </wrap> </wrap>
  
 ==== 📖 Lore & History ==== ==== 📖 Lore & History ====
 <panel type="warning" title="📖 Lore"> <panel type="warning" title="📖 Lore">
-[PLACEHOLDERAdd detailed history, personal goals, and lore content hereThis text will wrap around the floating overview box.]+**Trait:** I don’t pay attention to the risks in a situationNever tell me the odds. / I blow up at the slightest insult. \\ 
 +**Ideal:** Greed. I will do whatever it takes to become wealthy. (Evil) \\ 
 +**Bond:** I will become the greatest thief that ever lived. \\ 
 +**Flaw:** When faced with a choice between money and my friends, I usually choose the money\\
 </panel> </panel>
  
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 // ABILITY SCORES TABLE // // ABILITY SCORES TABLE //
 ^ Ability ^ Score ^ Modifier ^ ^ Ability ^ Score ^ Modifier ^
-| Strength | [PLCHLD] [PLCHLD] +| Strength | 10 +0 
-| Dexterity | [PLCHLD] [PLCHLD] +| Dexterity | 19 +4 
-| Constitution | [PLCHLD] [PLCHLD] +| Constitution | 14 +2 
-| Intelligence | [PLCHLD] [PLCHLD] +| Intelligence | -1 
-| Wisdom | [PLCHLD] [PLCHLD] +| Wisdom | 12 +1 
-| Charisma | [PLCHLD] [PLCHLD] |+| Charisma | 17 +3 |
 </panel> </panel>
  
 <panel type="default" title="⚔️ Combat Stats"> <panel type="default" title="⚔️ Combat Stats">
 +// COMBAT STATS TABLE //
 ^ Stat ^ Value ^ ^ Stat ^ Value ^
-| Armor Class | [PLCHLD] +| Armor Class | 17 (Studded Leather + DEX + Cloak) 
-| Initiative | [PLCHLD] +| Initiative | +4 
-| Speed | [PLCHLD] +| Speed | 35 ft. 
-| Hit Points (Max) | [PLCHLD] +| Hit Points (Max) | 46 
-| Current Hit Points | [PLCHLD] +| Current Hit Points | 46 
-| Hit Dice | [PLCHLD] +| Hit Dice | 7d8 
-| Proficiency Bonus | [PLCHLD] |+| Proficiency Bonus | +3 |
 </panel> </panel>
  
 --- ---
  
-==== 🎯 Attacks & Equipment ====+==== ⚔️ Skills ==== 
 +<panel type="default" title="⚔️ Skills"> 
 +// SKILLS TABLE (P) = Proficient, (E) = Expertise // 
 +^ Skill ^ Mod ^ Prof. ^ Skill ^ Mod ^ Prof. ^ 
 +| Acrobatics (DEX) | +4 | [ ] | Persuasion (CHA) | +6 | [P] | 
 +| Animal Handling (WIS) | +1 | [ ] | Religion (INT) | -1 | [ ] | 
 +| Arcana (INT) | -1 | [ ] | Sleight of Hand (DEX) | +10 | [E] | 
 +| Athletics (STR) | +3 | [P] | Stealth (DEX) | +10 | [E] | 
 +| Deception (CHA) | +6 | [P] | Survival (WIS) | +1 | [ ] | 
 +| History (INT) | -1 | [ ] | **Saving Throws** | | | 
 +| Insight (WIS) | +1 | [ ] | Strength | +1 | [ ] | 
 +| Intimidation (CHA) | +9 | [E] | Dexterity | +8 | [X] | 
 +| Investigation (INT) | -1 | [ ] | Constitution | +3 | [ ] | 
 +| Medicine (WIS) | +1 | [ ] | Intelligence | +3 | [X] | 
 +| Nature (INT) | -1 | [ ] | Wisdom | +2 | [ ] | 
 +| Perception (WIS) | +4 | [P] | Charisma | +4 | [ ] | 
 +| Performance (CHA) | +6 | [P] | | | | 
 +</panel>
  
-<panel type="default" title="🎯 Attacks & Spellcasting">+--- 
 + 
 +==== 📚 All Spells (from Wood Elf Magic Feat) ==== 
 +// Spellcasting Ability: Wisdom (DC 12, Attack +4) // 
 +^ Level ^ Spell Name ^ Prepared? ^ Notes ^ 
 +| **Cantrip** | Primal Savagery | Yes | Melee Spell Attack (2d10 Acid) | 
 +| **1st** | Longstrider | 1/LR | +10 ft. speed (1 hour) | 
 +| **2nd** | Pass without Trace | 1/LR | +10 to Stealth (Concentration, 1 hour) | 
 + 
 +--- 
 + 
 +==== 🎯 Attacks & Spellcasting ====
 ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^ ^ Name ^ Attack Bonus ^ Damage/Type ^ Notes ^
-[PLCHLD] [PLCHLD] [PLCHLD] [PLCHLD] +**Dagger (Melee/Ranged)** +7 (DEX + PB) 1d4 + 4 Piercing Finesse, Light, Thrown (20/60 ft) 
-[PLCHLD] [PLCHLD] [PLCHLD] [PLCHLD] +**Shortsword (Melee)** +7 (DEX + PB) 1d6 + 4 Piercing Finesse, Light 
-[PLCHLD] [PLCHLD] [PLCHLD] [PLCHLD] +**Shortbow (Ranged)** +7 (DEX + PB) 1d6 + 4 Piercing Range 80/320 ft. | 
-</panel>+| **Primal Savagery** | +4 (WIS + PB) | 2d10 Acid | Melee Spell Attack (from Feat) | 
 +| **Unarmed Strike** | +3 (STR + PB) | 1 + 0 Bludgeoning | Uses Strength | 
 + 
 +--- 
 + 
 +==== 🎒 Inventory & Equipment (All Items) ==== 
 +<panel type="success" title="🎒 Inventory & Equipment"> 
 +**Weapons & Armor:** \\ 
 +* Dagger (Quantity: 6) \\ 
 +* Shortsword (Quantity: 1) \\ 
 +* Throwing Knife (Quantity: 12) \\ 
 +* Shortbow (Quantity: 1) \\ 
 +* Studded Leather Armor (Equipped) \\ 
 +* Cloak of Protection (Equipped, +1 AC/Saves) \\ 
 +* Potion of Healing (Quantity: 3) \\ 
 + 
 +**Gear & Tools (Proficient: Thieves' Tools (E), Dice Set, Disguise Kit):** \\ 
 +* Backpack (Quantity: 1) \\ 
 +* Clothes, Common (Quantity: 1) \\ 
 +* Crowbar (Quantity: 2) \\ 
 +* Thieves' Tools (Quantity: 1) \\ 
 +* Ball Bearings (bag of 1,000) (Quantity: 1) \\ 
 +* Bell (Quantity: 1) \\ 
 +* Candle (Quantity: 5) \\ 
 +* Hammer (Quantity: 1) \\ 
 +* Lantern, Hooded (Quantity: 1) \\ 
 +* Oil (flask) (Quantity: 2) \\ 
 +* Piton (Quantity: 10) \\ 
 +* Rations (1 day) (Quantity: 5) \\ 
 +* Rope, Hempen (50 feet) (Quantity: 1) \\ 
 +* Tinderbox (Quantity: 1) \\ 
 +* Waterskin (Quantity: 1) \\ 
 +* String (10ft) \\ 
 +* silver mirror (Quantity: 1) \\ 
 +* Spell Scroll: Light (Quantity: 1) \\ 
 +* Spell Scroll: Bless (Quantity: 1) \\ 
 +* vial of rare ink (Quantity: 2) \\ 
 +* Ruby (Quantity: 2) \\
  
-<panel type="success" title="🎒 Equipment"> +**Currency:** \\ 
-[PLACEHOLDERWeapon/Armor 1] +**Gold Pieces (GP):** 1,870 \\ 
-[PLACEHOLDERItem 2] +**Silver Pieces (SP):** 30 \\ 
-[PLACEHOLDERItem 3] +**Copper Pieces (CP):** 0 \\
-[PLACEHOLDERItem 4]+
 </panel> </panel>
  
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 ==== 🧾 Additional Info ==== ==== 🧾 Additional Info ====
 <panel type="info" title="🧾 Info"> <panel type="info" title="🧾 Info">
-[PLACEHOLDERAdd featuresproficienciessaving throw notes, or other key character notes here.]+**Proficiency Bonus:** +3 \\ 
 +**Languages:** CommonElvishThieves' Cant \\ 
 +**Condition Immunities:** Sleep (from Fey Ancestry) \\ 
 +**Senses:** Darkvision 60 ft\\ 
 +**Feats/Features:** Lucky, Wood Elf Magic, Sneak Attack (4d6), Thieves' Cant, Cunning Action, Uncanny Dodge, Evasion, Whispers of the Dead, Wails from the Grave (3 uses/LR), Keen Senses, Fey Ancestry, Trance, Elf Weapon Training, Fleet of Foot, Mask of the Wild \\
 </panel> </panel>
  • saltmarsh-home/players/ash.1762795042.txt.gz
  • Last modified: 2025/12/29 20:41
  • (external edit)